You might shake the bomb off, or if nothing else your last moments will be entertaining. If you let a sticky-bomb stuck to you, jump around and spin in circles. A nice setup before doing the "running-jumping-spin-punch" to defeat them in a single hit! Ice bombs are not very powerful, but they freeze whoever they hit, leaving them vulnerable to shattering. Weaker than normal bombs but leave your enemies frozen and Particularly brittle. Lets you whip out three bombs in a row instead of just one. Don't get too cocky with that energy shield, you can still get yourself thrown off a cliff. Absorbs a bit of damage so you don't have to. Makes your Punches harder, faster, better, and stronger. You can throw bombs higher if you jump before throwing. Run back and forth before throwing a bomb to "whiplash" it and throw farther. If you see someone doing this trick, better start running because simply walking won't help you dodge the bomb, especially against opponents that can time it perfectly. This way, bombs thrown will instantly explode upon landing, and are harder to dodge because they don't have time to move. Time it well though or else, you'll get hurt too. Start the count right after you select bomb, then throw on 3, you can also throw it after 3 seconds if your enemy is somewhat closer to you. ![]() Here's a sample bomb throw timing called "cooking off": Pick up then quickly count 3 seconds ("one thousand 1.one thousand 2.one thousand 3") then throw! Keep moving and don't stand still when throwing Bombs though. For best results, throw towards enemy before fuse runs out. You can judge when a bomb is going to explode based on the color of sparks from it's fuse: ! If 2 Bombs clashes, both will explode, so be careful! Stronger than punches but can result in grave self-injury if not thrown before bomb explodes. Attack opponents who are "cooking off" bombs, or right after freezing them with Ice-Bombs! Attack opponents who are clamped together to get double kills or more! When you have the Boxing Gloves item for massive damages! Anytime you feel confident doing it, or if you see these opportunities: When is the Best Time to Do this Trick? If you killed a fully healed enemy in one shot, or if the knocked enemy is "red" and blinking, then you did it right! Congrats! ^^ If you can do the 2 methods above, try and practice the "running-jumping-spin-punch". This is to practice where you need to start your Jump. Once you get closer, Jump then Punch, don't Spin for now. Tap and Hold Jump and start running towards your target, run around first if you need to. Go to the first Campaign Stage under Co-Op to practice this: Sometimes, spamming Punch will do the trick. If you knocked the enemy down, you did it right. Learn where you should start your Jump, and when to Spin then Punch. Move closer to your target but give some space, then Jump > Spin + Punch upon contact. Go to the first Campaign Stage under Co-Op to practice this: Here's some tips that you might want to practice first: Punch: Upon contact, hit Punch to deliver killing blow! Just move it around, any direction will do, just make sure that your character is spinning mid-air. Spin: While in mid-air quickly spin to any direction using your "movement control". Jumping: Before you reach your target, release and tap on the Jump control again to perform your jump. ![]() Running: Tap and Hold Jump and start running towards your target, try to maintain a straight line. How to Do the "running-jumping-spin-punch" Trick: If you kill an enemy in one hit, you get double points for it. A perfectly timed "running-jumping-spin-punch" can kill in a single hit and earn you lifelong respect from your friends. Spinning or running punches are useful for knocking bad guys off edges or scoring in hockey. You can aim your punches by spinning left or right. Punches do more damage the faster your fists are moving (physics based), so try running, jumping, and spinning like crazy.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |